Frontend Graphics Engineer

Moaaz Rafique

I design and engineer browser-based visual experiences, combining frontend engineering, real-time graphics, shaders and interaction.

Three.js / WebGL / WebGPU
React / Next.js / GLSL
Interactive visualization

01 — 00
02 —

Frontend engineering
React / TypeScript / Next.js
Architecture / UI systems / performance


Real-time graphics
Three.js / WebGL / WebGPU
GLSL / shaders / rendering


Interactive visualization
3D interfaces / visual systems
Motion / interaction / creative tooling

Frontend systems
Real-time rendering
Interactive experiences

03 —

Independent / Freelance

Frontend and graphics engineering across interactive web applications, visualization systems and real-time 3D experiences.

Dreambeat Studios

Full-stack and graphics engineering with Three.js, React and interactive web systems.

Optimum Soft

Software engineering across frontend and full-stack applications using the MERN stack.

04 —

I'm a Frontend Graphics Engineer focused on building interactive experiences for the web. My work sits between frontend engineering, real-time graphics and visual interaction, with an emphasis on performance and systems that feel deliberate rather than ornamental.

Frontend
Graphics
Interaction